Example File: Blender custom camera culling

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To increase both viewport and render performance when using modifiers, it can be a good idea to only have the modifier perform calculations on sections of an object which are in the camera’s view. The performance increase can be massive particularly in the viewport.

Open the file, press play and check out the included explanation.txt in Blender’s text editor (which will be visible if you open the file with the load UI option enabled.)

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